Pivot Tool v1 – MotionBuilder Python Posted On October 19, 2018 Updated: Pivot Tool now supports MotionBuilder 2018! 🙂 and in the post below under “Versions”. 2018 version can be found here and in the post below under “Versions”. Versions: PivotTool v1.0 for MotionBuilder 2018 PivotTool v1.0 for MotionBuilder 2015 Here is a tool that will help you quickly create and position new temporary pivot points, this tool is heavily inspired by the “Temp Piot” tool over at animbot.ca – they are doing some amazing things with animation tools and Maya. A quick video to demo how the tool works. As always, I hope this helps. VKFacebookTwitterGoogle+Share this:Click to share on Twitter (Opens in new window)Click to share on Facebook (Opens in new window)Like this:Like Loading... Related Tags:MotionBuilder, Scripts, Tools Related Posts Using MotionBuilder Python’s FBVector3d() To Create An Animated Align Tool Finding a Character’s NameSpace with MotionBuilder Python Running a Python Script On Every MotionBuilder File Within A Directory About The Author admin 3 Comments Johny Cool Idea, but is not working in Mobu 2019. I’m use the same Mia Rig and every time when Set Up Pivot in Left_hand and Create Pivot the Handle go to: T(Gbl): X: -153.27, Y: 286,42, Z:-2,46 February 25, 2020 Reply Johny I’m made a test; Create Marker on positions: X:1 Y:1 Z:0, and the Pivot Handle is on position: X:2, Y:2, Z:0. Why? February 26, 2020 Reply Johny Ok, I’m sorry. I’m DeBugging and found anwser. You need to DeSelect lHelper = “Null_AutomatedPivotGenerated 1” and then Create Pivot. Without DeSelect the positions number for Handle is double. Nice Tool, after duplicate Handle, you can made a cool pivots setup to manipulate the Character. Thank you! February 26, 2020 Reply Add a Comment Cancel replyYour email address will not be published. Required fields are marked *Comment Notify me of follow-up comments by email. Notify me of new posts by email.